B++ 3.0 - The work so far


Hey!

With the current release of B++ 2.0, Ive started work on B++ 3.0. (little more about 3.0 at the bottom)

So  2.0 was a step up from 1.0, being that it added, probably the most ever in any of the future updates or past updates. It turned it from more of a toy box to test out say commands and variables to (closely) a programming language

After 2.0 release I finally started uploading short form content on my Youtube channel about B++ 3.0 (/www.youtube.com/@mrguineabird)

1 day after the first short was posted, and ive already gotten 1000+ views on all of them combined (but to be honest 87% of the people who viewed it swiped away so it doesn't really count)

Enough of the talking, if you're too lazy to check out my youtube channel, first of all. shame on you, second of all. 3.0 of B++ will be called the Mod Update (name is a work in progress) Users will be able to create their own .bpm files and upload them to a module folder that will come with B++ 3.0 for free and import them into B++

How will the mods work? - Simple, a user can create any .txt file, edit it in notepad (or whatever you use) save it, change it to a .bpm and upload it to B++ module folder.  

What is some example code for a .bpm mod? 

export "yourmodname"
def WelcomeUser
set guest to 0
add 1 to guest
say "Welcome you are " + guest
 end

(and yes this update will add functions

Then with this in your mod folder you will be able to do stuff like this

import "yourmodname" 
say "Hello World!" 
WelcomeUser 
start 
------------------------ 
B++> Hello World! 
B++> Welcome you are 1


again, thank you for the support of B++ (i honestly did not think this would work at all)

I'll keep you guys updated with the progress of 3.0 as it continues!

Bye! 

(https://www.youtube.com/@mrguineabird)

Files

B++ 2.0 6.7 MB
25 days ago

Get B++

Leave a comment

Log in with itch.io to leave a comment.